WIP 1.25 Final Update


Just an update that I am about to start the ABSOLUTE final update for this game. The one thing that I've never fully addressed over the years is the messy balance of the first several hours of the game, which became the way it was as a result of me originally taking ten years of off and on again work in a pretty disorganized state to finish the game. My intention with this update isn't to add or remove anything from the game, I'm only steaming through the first 12-15 hours to fix enemy spell damage, potency of some character attacks/abilities, experience and gold rates, and so forth. Should be ready in the next several days.

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